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Successfully completing an interactive sequence increases the potency of the Limit Break.įinal Fantasy VIII features an experience point (EXP) system quite different from previous titles. These interactive sequences, which vary between character, weapon, and Limit Break, range from randomly selected magic spells to precisely timed button inputs. Final Fantasy VIII also introduced interactive elements to complement Limit Break animations. They are similar to the Desperation Attacks of Final Fantasy VI, albeit more frequent.
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The magic spell Aura increases the probability of Limit Breaks appearing, regardless of a character's remaining hit points, while various status afflictions can prevent Limit Breaks. While the characters in Final Fantasy VII receive Limit Breaks after incurring significant damage, in Final Fantasy VIII, Limit Breaks become available only at low health (hit points) under normal circumstances. Moreover, where earlier titles required weapons to be equipped and tailored to the character, each major character in Final Fantasy VIII features a unique weapon which can be upgraded, affecting its appearance, power, and Limit Break.Īs in Final Fantasy VII, characters in Final Fantasy VIII have unique abilities called "Limit Breaks", which range from powerful attacks to support spells. The junction system also acts as a substitute for armor and accessories, which were used in earlier games to modify character statistics.
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These expanded mechanics for summons were a departure for the series in previous titles, summons were relegated to a single action during battle. The junction system's flexibility affords the player a wide range of customization. Characters can also junction (equip) these spells onto their statistics-such as Strength, Vitality, and Luck-for various bonuses, provided the character has junctioned a Guardian Force. Spells are then stocked on characters as quantified inventory (up to 100 per spell and limited to 32 distinct spells per character) and are consumed one by one when used. Previous Final Fantasy titles provided each character with a limited pool of magic points that were consumed by each spell in Final Fantasy VIII, spells are acquired ("drawn") either from enemies in battle, Draw Points distributed throughout the environments, or by refining items and cards. Assigning ("junctioning") a GF onto a character allows the player to use battle commands beyond Attack with the main weapon, such as Magic, GF (to have a junctioned GF perform an action), and Item. Also featured is a collectible card-based minigame called "Triple Triad".įor Final Fantasy VIII, Hiroyuki Ito designed a battle system based on summoned monsters, called "Guardian Forces", abbreviated in-game as "GF". The interface is menu-driven, as in previous titles, but with the typical weapon and armor systems removed and new features present, such as the Junction system. The battle screen is a 3D model of a location such as a street or room, where turn-based fights between playable characters and CPU-controlled enemies take place. The field map consists of controllable 3D characters overlaid on one or more 2D pre-rendered backgrounds, which represent environmental locations such as towns or forests. Characters travel across the world map in a variety of ways, including by foot, car, Chocobo, train, and airship. The world map is a 3D display in which the player may navigate freely across a small-scale rendering of the game world. Like the Final Fantasy games before it, Final Fantasy VIII consists of three main modes of play: the world map, the field map, and the battle screen. During the quest to defeat Ultimecia, Squall struggles with his role as leader and develops a romance with one of his comrades, Rinoa Heartilly. Set on an unnamed fantasy world with science fiction elements, the game follows a group of young mercenaries, led by Squall Leonhart, as they are drawn into a conflict sparked by Ultimecia, a sorceress from the future who wishes to compress time. It is the eighth main installment in the Final Fantasy series. Final Fantasy VIII Remastered is a role-playing game developed and published by Square Enix for the Nintendo Switch.